2013-11-26 22:55:28 +00:00
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/* Round towards negative infinity.
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2013-11-26 22:59:47 +00:00
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Copyright (C) 2007, 2010-2013 Free Software Foundation, Inc.
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2013-11-26 22:55:28 +00:00
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2007. */
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2013-11-26 22:59:47 +00:00
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#if ! defined USE_LONG_DOUBLE
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# include <config.h>
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#endif
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2013-11-26 22:55:28 +00:00
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/* Specification. */
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#include <math.h>
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#include <float.h>
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#ifdef USE_LONG_DOUBLE
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# define FUNC floorl
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# define DOUBLE long double
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# define MANT_DIG LDBL_MANT_DIG
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# define L_(literal) literal##L
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#elif ! defined USE_FLOAT
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# define FUNC floor
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# define DOUBLE double
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# define MANT_DIG DBL_MANT_DIG
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# define L_(literal) literal
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#else /* defined USE_FLOAT */
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# define FUNC floorf
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# define DOUBLE float
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# define MANT_DIG FLT_MANT_DIG
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# define L_(literal) literal##f
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#endif
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2013-11-26 22:59:47 +00:00
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/* MSVC with option -fp:strict refuses to compile constant initializers that
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contain floating-point operations. Pacify this compiler. */
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#ifdef _MSC_VER
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# pragma fenv_access (off)
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#endif
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2013-11-26 22:55:28 +00:00
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/* 2^(MANT_DIG-1). */
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static const DOUBLE TWO_MANT_DIG =
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/* Assume MANT_DIG <= 5 * 31.
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Use the identity
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n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */
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(DOUBLE) (1U << ((MANT_DIG - 1) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
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* (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
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DOUBLE
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FUNC (DOUBLE x)
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{
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/* The use of 'volatile' guarantees that excess precision bits are dropped
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at each addition step and before the following comparison at the caller's
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site. It is necessary on x86 systems where double-floats are not IEEE
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compliant by default, to avoid that the results become platform and compiler
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option dependent. 'volatile' is a portable alternative to gcc's
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-ffloat-store option. */
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volatile DOUBLE y = x;
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volatile DOUBLE z = y;
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if (z > L_(0.0))
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{
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2013-11-26 22:59:47 +00:00
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/* For 0 < x < 1, return +0.0 even if the current rounding mode is
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FE_DOWNWARD. */
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if (z < L_(1.0))
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z = L_(0.0);
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2013-11-26 22:55:28 +00:00
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/* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */
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2013-11-26 22:59:47 +00:00
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else if (z < TWO_MANT_DIG)
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2013-11-26 22:57:29 +00:00
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{
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/* Round to the next integer (nearest or up or down, doesn't matter). */
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z += TWO_MANT_DIG;
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z -= TWO_MANT_DIG;
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/* Enforce rounding down. */
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if (z > y)
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z -= L_(1.0);
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}
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2013-11-26 22:55:28 +00:00
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}
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else if (z < L_(0.0))
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{
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/* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */
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if (z > - TWO_MANT_DIG)
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2013-11-26 22:57:29 +00:00
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{
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/* Round to the next integer (nearest or up or down, doesn't matter). */
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z -= TWO_MANT_DIG;
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z += TWO_MANT_DIG;
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/* Enforce rounding down. */
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if (z > y)
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z -= L_(1.0);
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}
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2013-11-26 22:55:28 +00:00
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}
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return z;
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}
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