Imported Upstream version 1.4.13+git200906171200
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362 changed files with 34110 additions and 10773 deletions
275
gl/base64.c
275
gl/base64.c
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@ -52,6 +52,8 @@
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/* Get UCHAR_MAX. */
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#include <limits.h>
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#include <string.h>
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/* C89 compliant way to cast 'char' to 'unsigned char'. */
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static inline unsigned char
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to_uchar (char ch)
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@ -300,89 +302,237 @@ isbase64 (char ch)
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return uchar_in_range (to_uchar (ch)) && 0 <= b64[to_uchar (ch)];
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}
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/* Decode base64 encoded input array IN of length INLEN to output
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array OUT that can hold *OUTLEN bytes. Return true if decoding was
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successful, i.e. if the input was valid base64 data, false
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otherwise. If *OUTLEN is too small, as many bytes as possible will
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be written to OUT. On return, *OUTLEN holds the length of decoded
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bytes in OUT. Note that as soon as any non-alphabet characters are
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encountered, decoding is stopped and false is returned. This means
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that, when applicable, you must remove any line terminators that is
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part of the data stream before calling this function. */
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bool
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base64_decode (const char *restrict in, size_t inlen,
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char *restrict out, size_t *outlen)
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/* Initialize decode-context buffer, CTX. */
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void
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base64_decode_ctx_init (struct base64_decode_context *ctx)
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{
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size_t outleft = *outlen;
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ctx->i = 0;
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}
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while (inlen >= 2)
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/* If CTX->i is 0 or 4, there are four or more bytes in [*IN..IN_END), and
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none of those four is a newline, then return *IN. Otherwise, copy up to
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4 - CTX->i non-newline bytes from that range into CTX->buf, starting at
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index CTX->i and setting CTX->i to reflect the number of bytes copied,
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and return CTX->buf. In either case, advance *IN to point to the byte
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after the last one processed, and set *N_NON_NEWLINE to the number of
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verified non-newline bytes accessible through the returned pointer. */
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static inline char *
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get_4 (struct base64_decode_context *ctx,
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char const *restrict *in, char const *restrict in_end,
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size_t *n_non_newline)
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{
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if (ctx->i == 4)
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ctx->i = 0;
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if (ctx->i == 0)
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{
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if (!isbase64 (in[0]) || !isbase64 (in[1]))
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break;
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if (outleft)
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char const *t = *in;
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if (4 <= in_end - *in && memchr (t, '\n', 4) == NULL)
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{
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*out++ = ((b64[to_uchar (in[0])] << 2)
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| (b64[to_uchar (in[1])] >> 4));
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outleft--;
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/* This is the common case: no newline. */
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*in += 4;
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*n_non_newline = 4;
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return (char *) t;
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}
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}
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{
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/* Copy non-newline bytes into BUF. */
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char const *p = *in;
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while (p < in_end)
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{
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char c = *p++;
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if (c != '\n')
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{
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ctx->buf[ctx->i++] = c;
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if (ctx->i == 4)
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break;
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}
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}
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*in = p;
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*n_non_newline = ctx->i;
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return ctx->buf;
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}
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}
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#define return_false \
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do \
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{ \
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*outp = out; \
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return false; \
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} \
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while (false)
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/* Decode up to four bytes of base64-encoded data, IN, of length INLEN
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into the output buffer, *OUT, of size *OUTLEN bytes. Return true if
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decoding is successful, false otherwise. If *OUTLEN is too small,
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as many bytes as possible are written to *OUT. On return, advance
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*OUT to point to the byte after the last one written, and decrement
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*OUTLEN to reflect the number of bytes remaining in *OUT. */
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static inline bool
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decode_4 (char const *restrict in, size_t inlen,
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char *restrict *outp, size_t *outleft)
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{
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char *out = *outp;
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if (inlen < 2)
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return false;
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if (!isbase64 (in[0]) || !isbase64 (in[1]))
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return false;
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if (*outleft)
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{
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*out++ = ((b64[to_uchar (in[0])] << 2)
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| (b64[to_uchar (in[1])] >> 4));
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--*outleft;
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}
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if (inlen == 2)
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return_false;
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if (in[2] == '=')
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{
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if (inlen != 4)
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return_false;
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if (in[3] != '=')
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return_false;
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}
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else
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{
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if (!isbase64 (in[2]))
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return_false;
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if (*outleft)
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{
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*out++ = (((b64[to_uchar (in[1])] << 4) & 0xf0)
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| (b64[to_uchar (in[2])] >> 2));
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--*outleft;
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}
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if (inlen == 2)
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break;
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if (inlen == 3)
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return_false;
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if (in[2] == '=')
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if (in[3] == '=')
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{
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if (inlen != 4)
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break;
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if (in[3] != '=')
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break;
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return_false;
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}
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else
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{
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if (!isbase64 (in[2]))
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break;
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if (!isbase64 (in[3]))
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return_false;
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if (outleft)
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if (*outleft)
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{
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*out++ = (((b64[to_uchar (in[1])] << 4) & 0xf0)
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| (b64[to_uchar (in[2])] >> 2));
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outleft--;
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*out++ = (((b64[to_uchar (in[2])] << 6) & 0xc0)
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| b64[to_uchar (in[3])]);
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--*outleft;
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}
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}
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}
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if (inlen == 3)
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break;
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*outp = out;
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return true;
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}
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if (in[3] == '=')
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/* Decode base64-encoded input array IN of length INLEN to output array
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OUT that can hold *OUTLEN bytes. The input data may be interspersed
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with newlines. Return true if decoding was successful, i.e. if the
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input was valid base64 data, false otherwise. If *OUTLEN is too
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small, as many bytes as possible will be written to OUT. On return,
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*OUTLEN holds the length of decoded bytes in OUT. Note that as soon
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as any non-alphabet, non-newline character is encountered, decoding
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is stopped and false is returned. If INLEN is zero, then process
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only whatever data is stored in CTX.
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Initially, CTX must have been initialized via base64_decode_ctx_init.
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Subsequent calls to this function must reuse whatever state is recorded
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in that buffer. It is necessary for when a quadruple of base64 input
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bytes spans two input buffers.
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If CTX is NULL then newlines are treated as garbage and the input
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buffer is processed as a unit. */
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bool
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base64_decode_ctx (struct base64_decode_context *ctx,
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const char *restrict in, size_t inlen,
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char *restrict out, size_t *outlen)
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{
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size_t outleft = *outlen;
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bool ignore_newlines = ctx != NULL;
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bool flush_ctx = false;
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unsigned int ctx_i = 0;
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if (ignore_newlines)
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{
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ctx_i = ctx->i;
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flush_ctx = inlen == 0;
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}
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while (true)
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{
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size_t outleft_save = outleft;
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if (ctx_i == 0 && !flush_ctx)
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{
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while (true)
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{
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if (inlen != 4)
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break;
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}
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else
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{
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if (!isbase64 (in[3]))
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/* Save a copy of outleft, in case we need to re-parse this
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block of four bytes. */
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outleft_save = outleft;
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if (!decode_4 (in, inlen, &out, &outleft))
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break;
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if (outleft)
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{
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*out++ = (((b64[to_uchar (in[2])] << 6) & 0xc0)
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| b64[to_uchar (in[3])]);
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outleft--;
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}
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in += 4;
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inlen -= 4;
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}
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}
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in += 4;
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inlen -= 4;
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if (inlen == 0 && !flush_ctx)
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break;
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/* Handle the common case of 72-byte wrapped lines.
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This also handles any other multiple-of-4-byte wrapping. */
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if (inlen && *in == '\n' && ignore_newlines)
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{
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++in;
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--inlen;
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continue;
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}
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/* Restore OUT and OUTLEFT. */
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out -= outleft_save - outleft;
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outleft = outleft_save;
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{
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char const *in_end = in + inlen;
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char const *non_nl;
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if (ignore_newlines)
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non_nl = get_4 (ctx, &in, in_end, &inlen);
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else
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non_nl = in; /* Might have nl in this case. */
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/* If the input is empty or consists solely of newlines (0 non-newlines),
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then we're done. Likewise if there are fewer than 4 bytes when not
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flushing context and not treating newlines as garbage. */
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if (inlen == 0 || (inlen < 4 && !flush_ctx && ignore_newlines))
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{
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inlen = 0;
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break;
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}
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if (!decode_4 (non_nl, inlen, &out, &outleft))
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break;
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inlen = in_end - in;
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}
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}
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*outlen -= outleft;
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if (inlen != 0)
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return false;
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return true;
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return inlen == 0;
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}
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/* Allocate an output buffer in *OUT, and decode the base64 encoded
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input was invalid, in which case *OUT is NULL and *OUTLEN is
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undefined. */
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bool
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base64_decode_alloc (const char *in, size_t inlen, char **out,
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size_t *outlen)
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base64_decode_alloc_ctx (struct base64_decode_context *ctx,
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const char *in, size_t inlen, char **out,
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size_t *outlen)
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{
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/* This may allocate a few bytes too much, depending on input,
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but it's not worth the extra CPU time to compute the exact amount.
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The exact amount is 3 * inlen / 4, minus 1 if the input ends
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/* This may allocate a few bytes too many, depending on input,
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but it's not worth the extra CPU time to compute the exact size.
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The exact size is 3 * inlen / 4, minus 1 if the input ends
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with "=" and minus another 1 if the input ends with "==".
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Dividing before multiplying avoids the possibility of overflow. */
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size_t needlen = 3 * (inlen / 4) + 2;
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if (!*out)
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return true;
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if (!base64_decode (in, inlen, *out, &needlen))
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if (!base64_decode_ctx (ctx, in, inlen, *out, &needlen))
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{
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free (*out);
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*out = NULL;
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