forked from waja/action-debian-package
190 lines
5.6 KiB
JavaScript
190 lines
5.6 KiB
JavaScript
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'use strict'
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const net = require('net')
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const assert = require('assert')
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const util = require('./util')
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const { InvalidArgumentError, ConnectTimeoutError } = require('./errors')
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let tls // include tls conditionally since it is not always available
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// TODO: session re-use does not wait for the first
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// connection to resolve the session and might therefore
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// resolve the same servername multiple times even when
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// re-use is enabled.
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let SessionCache
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// FIXME: remove workaround when the Node bug is fixed
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// https://github.com/nodejs/node/issues/49344#issuecomment-1741776308
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if (global.FinalizationRegistry && !process.env.NODE_V8_COVERAGE) {
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SessionCache = class WeakSessionCache {
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constructor (maxCachedSessions) {
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this._maxCachedSessions = maxCachedSessions
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this._sessionCache = new Map()
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this._sessionRegistry = new global.FinalizationRegistry((key) => {
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if (this._sessionCache.size < this._maxCachedSessions) {
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return
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}
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const ref = this._sessionCache.get(key)
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if (ref !== undefined && ref.deref() === undefined) {
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this._sessionCache.delete(key)
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}
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})
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}
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get (sessionKey) {
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const ref = this._sessionCache.get(sessionKey)
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return ref ? ref.deref() : null
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}
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set (sessionKey, session) {
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if (this._maxCachedSessions === 0) {
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return
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}
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this._sessionCache.set(sessionKey, new WeakRef(session))
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this._sessionRegistry.register(session, sessionKey)
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}
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}
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} else {
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SessionCache = class SimpleSessionCache {
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constructor (maxCachedSessions) {
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this._maxCachedSessions = maxCachedSessions
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this._sessionCache = new Map()
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}
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get (sessionKey) {
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return this._sessionCache.get(sessionKey)
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}
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set (sessionKey, session) {
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if (this._maxCachedSessions === 0) {
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return
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}
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if (this._sessionCache.size >= this._maxCachedSessions) {
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// remove the oldest session
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const { value: oldestKey } = this._sessionCache.keys().next()
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this._sessionCache.delete(oldestKey)
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}
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this._sessionCache.set(sessionKey, session)
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}
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}
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}
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function buildConnector ({ allowH2, maxCachedSessions, socketPath, timeout, ...opts }) {
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if (maxCachedSessions != null && (!Number.isInteger(maxCachedSessions) || maxCachedSessions < 0)) {
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throw new InvalidArgumentError('maxCachedSessions must be a positive integer or zero')
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}
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const options = { path: socketPath, ...opts }
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const sessionCache = new SessionCache(maxCachedSessions == null ? 100 : maxCachedSessions)
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timeout = timeout == null ? 10e3 : timeout
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allowH2 = allowH2 != null ? allowH2 : false
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return function connect ({ hostname, host, protocol, port, servername, localAddress, httpSocket }, callback) {
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let socket
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if (protocol === 'https:') {
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if (!tls) {
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tls = require('tls')
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}
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servername = servername || options.servername || util.getServerName(host) || null
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const sessionKey = servername || hostname
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const session = sessionCache.get(sessionKey) || null
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assert(sessionKey)
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socket = tls.connect({
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highWaterMark: 16384, // TLS in node can't have bigger HWM anyway...
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...options,
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servername,
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session,
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localAddress,
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// TODO(HTTP/2): Add support for h2c
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ALPNProtocols: allowH2 ? ['http/1.1', 'h2'] : ['http/1.1'],
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socket: httpSocket, // upgrade socket connection
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port: port || 443,
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host: hostname
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})
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socket
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.on('session', function (session) {
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// TODO (fix): Can a session become invalid once established? Don't think so?
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sessionCache.set(sessionKey, session)
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})
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} else {
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assert(!httpSocket, 'httpSocket can only be sent on TLS update')
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socket = net.connect({
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highWaterMark: 64 * 1024, // Same as nodejs fs streams.
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...options,
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localAddress,
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port: port || 80,
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host: hostname
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})
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}
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// Set TCP keep alive options on the socket here instead of in connect() for the case of assigning the socket
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if (options.keepAlive == null || options.keepAlive) {
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const keepAliveInitialDelay = options.keepAliveInitialDelay === undefined ? 60e3 : options.keepAliveInitialDelay
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socket.setKeepAlive(true, keepAliveInitialDelay)
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}
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const cancelTimeout = setupTimeout(() => onConnectTimeout(socket), timeout)
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socket
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.setNoDelay(true)
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.once(protocol === 'https:' ? 'secureConnect' : 'connect', function () {
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cancelTimeout()
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if (callback) {
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const cb = callback
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callback = null
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cb(null, this)
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}
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})
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.on('error', function (err) {
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cancelTimeout()
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if (callback) {
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const cb = callback
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callback = null
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cb(err)
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}
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})
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return socket
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}
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}
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function setupTimeout (onConnectTimeout, timeout) {
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if (!timeout) {
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return () => {}
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}
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let s1 = null
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let s2 = null
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const timeoutId = setTimeout(() => {
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// setImmediate is added to make sure that we priotorise socket error events over timeouts
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s1 = setImmediate(() => {
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if (process.platform === 'win32') {
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// Windows needs an extra setImmediate probably due to implementation differences in the socket logic
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s2 = setImmediate(() => onConnectTimeout())
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} else {
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onConnectTimeout()
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}
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})
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}, timeout)
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return () => {
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clearTimeout(timeoutId)
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clearImmediate(s1)
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clearImmediate(s2)
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}
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}
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function onConnectTimeout (socket) {
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util.destroy(socket, new ConnectTimeoutError())
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}
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module.exports = buildConnector
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