"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0; const path = __importStar(require("path")); /** * toPosixPath converts the given path to the posix form. On Windows, \\ will be * replaced with /. * * @param pth. Path to transform. * @return string Posix path. */ function toPosixPath(pth) { return pth.replace(/[\\]/g, '/'); } exports.toPosixPath = toPosixPath; /** * toWin32Path converts the given path to the win32 form. On Linux, / will be * replaced with \\. * * @param pth. Path to transform. * @return string Win32 path. */ function toWin32Path(pth) { return pth.replace(/[/]/g, '\\'); } exports.toWin32Path = toWin32Path; /** * toPlatformPath converts the given path to a platform-specific path. It does * this by replacing instances of / and \ with the platform-specific path * separator. * * @param pth The path to platformize. * @return string The platform-specific path. */ function toPlatformPath(pth) { return pth.replace(/[/\\]/g, path.sep); } exports.toPlatformPath = toPlatformPath; //# sourceMappingURL=path-utils.js.map